﻿using System;
using UnityEngine;

// Token: 0x020001E8 RID: 488
[Serializable]
public class SmallThumnbnailRects
{
	// Token: 0x04000D2E RID: 3374
	public Rect hair_set = new Rect(40f, 70f, 180f, 180f);

	// Token: 0x04000D2F RID: 3375
	public Rect hair_back = new Rect(50f, 95f, 150f, 150f);

	// Token: 0x04000D30 RID: 3376
	public Rect hair_side = new Rect(50f, 25f, 200f, 200f);

	// Token: 0x04000D31 RID: 3377
	public Rect hair_front = new Rect(35f, 65f, 180f, 180f);

	// Token: 0x04000D32 RID: 3378
	public Rect hair_male = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D33 RID: 3379
	public Rect wear_tops = new Rect(60f, 120f, 120f, 120f);

	// Token: 0x04000D34 RID: 3380
	public Rect wear_bottoms = new Rect(60f, 95f, 150f, 150f);

	// Token: 0x04000D35 RID: 3381
	public Rect wear_bra = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D36 RID: 3382
	public Rect wear_shorts = new Rect(55f, 50f, 140f, 140f);

	// Token: 0x04000D37 RID: 3383
	public Rect wear_swimwear = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D38 RID: 3384
	public Rect wear_swimtops = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D39 RID: 3385
	public Rect wear_swimbottoms = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D3A RID: 3386
	public Rect wear_glove = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D3B RID: 3387
	public Rect wear_panst = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D3C RID: 3388
	public Rect wear_socks = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D3D RID: 3389
	public Rect wear_shoes = new Rect(55f, 5f, 170f, 170f);

	// Token: 0x04000D3E RID: 3390
	public Rect eyebrow = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D3F RID: 3391
	public Rect eyelash = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D40 RID: 3392
	public Rect eye = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D41 RID: 3393
	public Rect eyehighlight = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D42 RID: 3394
	public Rect nip = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D43 RID: 3395
	public Rect underhair = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D44 RID: 3396
	public Rect sunburn = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D45 RID: 3397
	public Rect bodytattoo = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D46 RID: 3398
	public Rect mole = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D47 RID: 3399
	public Rect eyeshadow = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D48 RID: 3400
	public Rect cheek = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D49 RID: 3401
	public Rect lip = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D4A RID: 3402
	public Rect faceTattoo = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D4B RID: 3403
	public Rect faceType = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D4C RID: 3404
	public Rect faceSkin = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D4D RID: 3405
	public Rect bodySkin = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D4E RID: 3406
	public Rect beard = new Rect(0f, 0f, 256f, 256f);

	// Token: 0x04000D4F RID: 3407
	public Rect[] acce = new Rect[]
	{
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f),
		new Rect(0f, 0f, 256f, 256f)
	};
}
